61 to 70 of 76,896 Results
Jun 19, 2026 -
Revealing the Psychological and Behavioral Effects of Public Art Using Virtual Reality (VR)
ZIP Archive - 331.2 MB -
MD5: 2d373c9e6fa06191a333b66be30d0b4e
|
Jun 19, 2026 -
Revealing the Psychological and Behavioral Effects of Public Art Using Virtual Reality (VR)
Plain Text - 1.7 KB -
MD5: 8960d01c4ab919f587e980ce956ee14d
|
Jun 19, 2026 -
Revealing the Psychological and Behavioral Effects of Public Art Using Virtual Reality (VR)
Plain Text - 2.7 KB -
MD5: 0764ed73e3ae2004ee499dbcf39c68f3
|
Jun 19, 2026 -
Revealing the Psychological and Behavioral Effects of Public Art Using Virtual Reality (VR)
ZIP Archive - 7.6 KB -
MD5: 5d1a433f51864744ef0ae802287695c0
|
Jun 19, 2026 - QIU Lin
Chan, Sarah Hian May; Qiu, Lin, 2026, "Exploring the stress-buffering effects of wood using Virtual Reality", https://doi.org/10.21979/N9/31ZV9E, DR-NTU (Data), V1
This dataset contains data, codes, and scripts used for the project: Exploring the stress-buffering effects of wood using Virtual Reality. 67 participants were randomly assigned to a wood or color (control) virtual room. In the virtual room, participants completed a 5-min backwar... |
ZIP Archive - 235.0 MB -
MD5: 6e73efc4308ca01513547e0e47863d7f
|
ZIP Archive - 267.0 MB -
MD5: 0e11ec86af966943af3168ef31799c4b
|
ZIP Archive - 1.7 KB -
MD5: 419edcff645c15f052f597211e4cab80
|
Plain Text - 1.7 KB -
MD5: bb44246dbd808fb1753fb6f8042cd23f
|
ZIP Archive - 9.7 KB -
MD5: 828e2b480cc38156423d6c9a99060f6c
|
