<?xml version='1.0' encoding='UTF-8'?><codeBook xmlns="ddi:codebook:2_5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="ddi:codebook:2_5 https://ddialliance.org/Specification/DDI-Codebook/2.5/XMLSchema/codebook.xsd" version="2.5"><docDscr><citation><titlStmt><titl>MNPR</titl><IDNo agency="DOI">doi:10.21979/N9/KU4B6S</IDNo></titlStmt><distStmt><distrbtr source="archive">DR-NTU (Data)</distrbtr><distDate>2018-06-11</distDate></distStmt><verStmt source="archive"><version date="2019-05-02" type="RELEASED">1</version></verStmt><biblCit>Montesdeoca, Santiago E, 2018, "MNPR", https://doi.org/10.21979/N9/KU4B6S, DR-NTU (Data), V1</biblCit></citation></docDscr><stdyDscr><citation><titlStmt><titl>MNPR</titl><IDNo agency="DOI">doi:10.21979/N9/KU4B6S</IDNo></titlStmt><rspStmt><AuthEnty affiliation="Nanyang Technological University">Montesdeoca, Santiago E</AuthEnty></rspStmt><prodStmt><software version="1.0">MNPR</software></prodStmt><distStmt><distrbtr source="archive">DR-NTU (Data)</distrbtr><contact>Santiago E. Montesdeoca</contact><depositr>Santiago Esteban Montesdeoca</depositr><depDate>2018-06-05</depDate></distStmt><holdings URI="https://doi.org/10.21979/N9/KU4B6S"/></citation><stdyInfo><subject><keyword xml:lang="en">Computer and Information Science</keyword><keyword>Computer and Information Science</keyword><keyword>MNPR, Non-photorealistic, NPR, Expressive, Framework</keyword></subject><abstract date="2018-06-11">MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya. It extends the Maya API and simplifies the creation of Viewport 2.0 render overrides, while still preserving all the low-level options that the Maya API provides.<br><br>
 
 The framework was originally created by <a href="http://artineering.io/" target="_blank">Santiago E. Montesdeoca</a> during his PhD studies at the Nanyang Technological University (Singapore), as a product of his conducted research in:<br><br>
 
 <ul>
 <li><b>Real-Time Watercolor Rendering of 3D Objects and Animation with Enhanced Control.</b>
 </ul><br>
 
 His research was supervised in Singapore by Prof Hock Soon Seah, Assoc Prof Hans-Martin Rall and Asst Prof Davide Benvenuti, joined later with supervision in France from Prof Joëlle Thollot, Assoc Prof Pierre Bénard and Assoc Prof Romain Vergne.<br><br>
 
 MNPR is now open-sourced under the MIT-license through the publication:<br><br>
 
 <ul>
 <li><b>MNPR: A Framework for Real-Time Expressive Non-Photorealistic Rendering of 3D Computer Graphics (in press)</b>
 </ul><br>
 
 Valuable contributions have also been given by:
 <ul>
 <li>Pierre Bénard
 <li>Amir Semmo
 <li>Yee Xin Chiew
 </ul>
 
 <br></abstract><sumDscr><dataKind>Software</dataKind></sumDscr><notes><b>Repository available <a href="https://github.com/semontesdeoca/MNPR" target="_blank">@GitHub</a></b></notes></stdyInfo><method><dataColl><sources/></dataColl><anlyInfo/></method><dataAccs><notes type="DVN:TOU" level="dv">MIT License<br><br>
 
 Copyright (c) 2018 Nanyang Technological University<br><br>
 
 Permission is hereby granted, free of charge, to any person obtaining a copy
 of this software and associated documentation files (the "Software"), to deal
 in the Software without restriction, including without limitation the rights
 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 copies of the Software, and to permit persons to whom the Software is
 furnished to do so, subject to the following conditions:<br><br>
 
 The above copyright notice and this permission notice shall be included in all
 copies or substantial portions of the Software.<br><br>
 
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 SOFTWARE.</notes><setAvail/><useStmt/></dataAccs><othrStdyMat><relPubl><citation><titlStmt><IDNo agency="doi">10.1145/3229147.3229162</IDNo></titlStmt><biblCit>[MSS*18] Montesdeoca, S. E., Seah, H. S., Semmo, A., Bénard, P., Vergne, R., Thollot, J., & Benvenuti, D. (2018, August). MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering (pp. 1-11).</biblCit></citation><ExtLink URI="https://dl.acm.org/doi/abs/10.1145/3229147.3229162"/></relPubl><relPubl><citation><titlStmt><IDNo agency="handle">10356/89603</IDNo></titlStmt><biblCit>Montesdeoca, S. E., Seah, H. S., Semmo, A., Bénard, P., Vergne, R., Thollot, J., & Benvenuti, D. (2018, August). MNPR: a framework for real-time expressive non-photorealistic rendering of 3D computer graphics. In Proceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering (pp. 1-11).</biblCit></citation><ExtLink URI="https://hdl.handle.net/10356/89603"/></relPubl><relPubl><citation><titlStmt><IDNo agency="doi">10.1145/3098333.3098339</IDNo></titlStmt><biblCit>[MSB*17] Montesdeoca, S., Seah, H. S., Benvenuti, D., Bénard, P., Rall, H. M., Thollot, J., & Vergne, R. (2017). Direct 3D stylization pipelines. In ACM SIGGRAPH 2017 Real Time Live! (pp. 18-18).</biblCit></citation><ExtLink URI="https://dl.acm.org/doi/10.1145/3098333.3098339"/></relPubl><relPubl><citation><titlStmt><IDNo agency="doi">10.1145/3092919.3092928</IDNo></titlStmt><biblCit>[MSB*17] Montesdeoca S. E., Seah H. S., Bénard P., Vergne R. Thollot J., Rall H.-M., Benvenuti D. (2017, July). Edge- and substrate-based effects for watercolor stylization. NPAR'17 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering (2017), ACM, (pp. 1-10).</biblCit></citation><ExtLink URI="https://dl.acm.org/doi/10.1145/3092919.3092928"/></relPubl><relPubl><citation><titlStmt><IDNo agency="handle">10356/86272</IDNo></titlStmt><biblCit>Montesdeoca, S. E., Seah, H. S., Bénard, P., Vergne, R., Thollot, J., Rall, H.-M., et al. (2017). Edge- and substrate-based effects for watercolor stylization. NPAR '17 Proceedings of the Symposium on Non-Photorealistic Animation and Rendering. ACM, (pp. 1-10).</biblCit></citation><ExtLink URI="https://hdl.handle.net/10356/86272"/></relPubl><relPubl><citation><titlStmt><IDNo agency="doi">10.1016/j.cag.2017.03.002</IDNo></titlStmt><biblCit>[MSRB17] Montesdeoca, S. E., Seah, H. S., Rall, H. M., & Benvenuti, D. (2017). Art-directed watercolor stylization of 3D animations in real-time. Computers & Graphics, 65, 60-72.</biblCit></citation><ExtLink URI="https://www.sciencedirect.com/science/article/abs/pii/S0097849317300316"/></relPubl><relPubl><citation><titlStmt><IDNo agency="handle">10356/86258</IDNo></titlStmt><biblCit>Montesdeoca, S. E., Seah, H. S., Rall, H.-M., & Benvenuti, D. (2017). Art-directed watercolor stylization of 3D animations in real-time. Computers & Graphics, 65, 60-72.</biblCit></citation><ExtLink URI="https://hdl.handle.net/10356/86258"/></relPubl><relPubl><citation><titlStmt><IDNo agency="doi">10.2312/exp.20161063</IDNo></titlStmt><biblCit>[MSR16] Montesdeoca S. E., Seah H.S., Rall H.-M.: Art-directed Watercolor Rendered Animation. NPAR'16 Proceedings of the Workshop on Non-Photorealistic Animation and Rendering (2016), The Eurographics Association, pp. 51-58.</biblCit></citation><ExtLink URI="http://artineering.io/articles/Art-directed-Watercolor-Rendered-Animation/"/></relPubl><relPubl><citation><titlStmt><IDNo agency="handle">10356/80555</IDNo></titlStmt><biblCit>Montesdeoca, S. E., Seah, H.-S., & Rall, H.-M. (2016). Art-directed Watercolor Rendered Animation. NPAR'16 Proceedings of the Workshop on Non-Photorealistic Animation and Rendering (2016), The Eurographics Association, pp. 51-58.</biblCit></citation><ExtLink URI="https://hdl.handle.net/10356/80555"/></relPubl></othrStdyMat></stdyDscr><otherMat ID="f2795" URI="https://doi.org/10.21979/N9/KU4B6S/HNUGTG" level="datafile"><labl>MNPR.zip</labl><txt>Source code of MNPR</txt><notes level="file" type="DATAVERSE:CONTENTTYPE" subject="Content/MIME Type">application/zip</notes></otherMat></codeBook>